Fully CGI project.
 
We were asked to produce almost 300 shots for the 2016 Shark Helmets Catalogue.
 
Over 7 weeks of intense work.
 
Each helmet required internal soft parts remodeling and up to 6 different mapping coordinates for easier texturing.
 
Enjoy! :)
 
 
 
 
Software: 3ds max + HDR Light Studio + V-ray +  Photoshop
 
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